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	dsfTAKSource.dll  (0.0.1.6)

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TAK  DirectShow  Source  Filter,  ver. 0.0.1.6
By Livio Cavallo

based on Tom's decoding library v 2.2.0 (tak_deco_lib.dll).



ChangeLog
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v 0.0.1.5 (01.12.2011)	- Update: now correctly installs on Win 64bit as WOW64 32bit-filter (tested on Win7 x64)
			- Upgraded and tested with tak_deco_lib ver 2.2.0

v 0.0.1.5 (11.05.2010)	- Error fix: incorrect playback speed at freq > 44KHz

v 0.0.1.4 (18.01.2010)	- Upgraded and tested with tak_deco_lib ver 2.0.0

v 0.0.1.3 (26.09.2009)	- Added UNICODE files support: now dsfTAKSource supports
			takStreamIoInterface too, so file I/O is done by native
			Windows functions (supporting UNICODE), no more using
			tak_SSD_Create_FromFile (ASCII only).

v 0.0.1.2 (25.09.2009)	- Partially rewritten STR_Converter helper functions to return
			better error codes and to throw standard exceptions on filename
			conversion errors so that DirechShow players can detect
			and report correctly.

			- Checked and updated every error code returned and every
			exception thrown by functions, for correct error detection and
			reporting by DirechShow players (checked WMP11 and MPC 6.4.9.1).

			- Fixed a subtle bug (a multi-thread sync error really...)
			discovered in Microsoft DirectShow SDK's CSourceStream Base Class
			and relative documentation, which causates a deadlock when
			failing to create a filter's working thread.

v 0.0.1.1 (21.09.2009)	- Removed MSVCP90.DLL and MSVCR90.DLL dependencies;
			libraries are now statically linked.

v 0.0.1.0 (21.09.2009)	- First release.
